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1. Vanity skills - in Player Features and Ideas Discussion [original thread]
Arya Regnar wrote: leviticus ander wrote: as long as you can't have carebear and pirate trained at the same time, I'm fine with this. You mean, as long as you can block carebear skill permanently so you don't actually miss click it and add...
- by leviticus ander - at 2013.09.16 07:35:00
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2. T3 hauler - in Player Features and Ideas Discussion [original thread]
Knoppaz wrote: i think you misunderstood the concept. the hull only allows a maximum of 5 cargo modules at lvl5 skill. besides only the propulsion subsystems define the maximum possible cargo modules (3 total for the speed prop system in you ex...
- by leviticus ander - at 2013.09.15 08:51:00
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3. T3 hauler - in Player Features and Ideas Discussion [original thread]
you are aware that for the most part this would be abused by having whatever offensive system, the armour defensive system, and the speed prop system meaning that you have 10 cargo mods at level 5 and you put all of those into all around and add 5...
- by leviticus ander - at 2013.09.15 07:53:00
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4. Recons - in Player Features and Ideas Discussion [original thread]
to all the people that are saying that the combat recons need to lose their range. what would you do with the Lachesis? all it would be good for that that point if it has stronger points would be for tacking the people with a ton of warp core stab...
- by leviticus ander - at 2013.09.15 07:20:00
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5. NPC Station ISK sink(s) - in Player Features and Ideas Discussion [original thread]
how would this fare after being out there for say 5 years? it would be a bit like null right now where there's so many stations, but there's no way to get rid of them. you need to have some kind of decay too otherwise we'll just end up with every ...
- by leviticus ander - at 2013.09.15 07:12:00
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6. Post-Industrial T1 Haulers - in Player Features and Ideas Discussion [original thread]
the only reason they did that was because they didn't want to deal with the backlash from people that had their ships removed from the game. as to the ORE buying out the rights for the design, if I recall, ORE and the gallente did not separate o...
- by leviticus ander - at 2013.09.15 07:02:00
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7. Vanity skills - in Player Features and Ideas Discussion [original thread]
as long as you can't have carebear and pirate trained at the same time, I'm fine with this.
- by leviticus ander - at 2013.09.15 06:58:00
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8. Open url in external browser - in Player Features and Ideas Discussion [original thread]
Crimeo Khamsi wrote: Quote: Sure in theory, if your not busy have 0 server lag and are not in a fight and need access to immediate intel or tools. If all of that is true, then youre committing suicide by opening an external browser anyway...
- by leviticus ander - at 2013.01.12 12:08:00
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9. Forum Idea - Sorting Features & Ideas Discussion - in Player Features and Ideas Discussion [original thread]
they can't reply, otherwise people will think that it will be taken as a possibility. they would rather people just see their idea in the changes or in the blogs than be speculating on it and fighting over why or why not some idea that's not going...
- by leviticus ander - at 2013.01.12 10:23:00
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10. Allow injecting skills and putting them on the queue without prerequisites met - in Player Features and Ideas Discussion [original thread]
Crimeo Khamsi wrote: removed to prevent clutter More intuitive, and also puts an even heavier burden on keeping your book safe than the quoted solution (need a hold, not just a pod, to be kept safe). It also allows you the possibility of losi...
- by leviticus ander - at 2013.01.12 02:14:00
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11. Eyefinity with 3 LCD's and one freaky EVE behaviour - in Player Features and Ideas Discussion [original thread]
pressveck wrote: To all EVE player reading this: buy yourself Eyefinity. You get an unbelievable EVE-periance and you can see space (really!) and not only windows . And when CCP fix the camera movement it becomes awesome! Thanks, Thomas... ...
- by leviticus ander - at 2012.09.30 23:31:00
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12. Maintenance and malfunctions - in Player Features and Ideas Discussion [original thread]
any time a ship is docked for any amount of time or is near/in a maintenance bay, "they" are doing repairs/replacements on your ship. the crew you have are dedicated to keeping everything running and making sure anything that isn't running is repl...
- by leviticus ander - at 2012.09.06 18:41:00
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13. I HATE aur, however HATS all the hats, i will get aurum for hats - in Player Features and Ideas Discussion [original thread]
also, if you do make hats, make them all asexual so that there can be girls wearing stovepipe hats and guys can wear a bonnet or something (what's a female steriotypical hat?).
- by leviticus ander - at 2012.09.06 04:06:00
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14. True eve lottery - in Player Features and Ideas Discussion [original thread]
if this were to be made it should be a few different options: set amount of isk with a set number of tickets an object such as a ship or a module and a set number of tickets a set deadline with infinite tickets, and it would pay out say 90-95% to ...
- by leviticus ander - at 2012.09.02 19:23:00
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15. "AREA Of EFFECT" -Modulars repimped-. Titains? - in Player Features and Ideas Discussion [original thread]
BEPOHNKA wrote: DAMAGE - LISTED SmartSheilds--- The goal is to remove all near by ships of shields to nothing "ONLY". SmartArmors--- The goal is to remove all near by ships of Armors to nothing "ONLY". right, and that wouldn't be abused a...
- by leviticus ander - at 2012.08.25 10:18:00
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16. Comets!!! - in Player Features and Ideas Discussion [original thread]
Rordan D'Kherr wrote: Comets = fast moving rocks. Take high value rocks out of the belts, make them moving. MWD on a hulk could be a lot of fun for active mining. I'm pretty sure comets are mostly ice. asteroids are rock. here's a link e...
- by leviticus ander - at 2012.08.22 18:46:00
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17. Comets!!! - in Player Features and Ideas Discussion [original thread]
interesting thought. but the comment that it would wreck stations really shows that you don't know much about the actual backstory of eve. the station that got blown up by a supercarrier would have been pretty much fine if it had its shields at fu...
- by leviticus ander - at 2012.08.22 11:35:00
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18. Tablets - in Player Features and Ideas Discussion [original thread]
Makula Trantor wrote: Summary: Make a EVE Tablet client ASAP or face extinction. If I were CCP I would be scared $h1t-less about losing my installed base of +300k accounts as desktop and laptops are rapidly becoming relics of the past. With...
- by leviticus ander - at 2012.08.13 03:23:00
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19. Follow Hostile Warp - in Player Features and Ideas Discussion [original thread]
Jan'z Kolna wrote: 1. special ability for some ship/ship class ; suggested as role bonus for assault frigates , replacing mwd bloom reduction if this were implemented, it would have to be like this, but it should be cepters, specifically th...
- by leviticus ander - at 2012.08.13 03:15:00
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20. TiDi Time - in Player Features and Ideas Discussion [original thread]
Tomiko Kawase wrote: similar to "Blizzard Minutes" if anyone's familiar with SC2. and for those of us that aren't familiar with it? what is that?
- by leviticus ander - at 2012.08.08 02:35:00
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